AI Insights · Timothy · October 2022
Top 5 Chibi Games on iOS in Turkey Q3 2022
In Q3 2022, the top 5 Chibi games on iOS in Turkey showed varied performance in terms of downloads, revenue, and active users. Catch the Candy: Red Lollipop and Pocket Love! saw the most significant changes.
Performance of Top 5 Chibi Games on iOS in Turkey for Q3 2022
The third quarter of 2022 saw dynamic trends among the top 5 Chibi games on the iOS platform in Turkey. Below is a detailed look at the performance metrics of each game, based on data from Sensor Tower.
Catch the Candy: Red Lollipop
Throughout the quarter, weekly downloads for Catch the Candy: Red Lollipop fluctuated significantly, peaking at around 3.2K in early August before declining to approximately 481 by the end of September. Weekly active users mirrored this trend, with a high of 5.2K in early August and a drop to about 2.1K by the end of the quarter.
Pocket Love!
Pocket Love! experienced varied weekly revenue, peaking at $62 in early August. Downloads saw a notable increase in mid-August, reaching around 3.4K, while active users peaked at 7.5K during the same period. Both downloads and active users saw a decline towards the end of the quarter, with downloads falling to 689 and active users to 4.5K.
Cut the Rope
Cut the Rope maintained a relatively steady weekly revenue, hovering around the $30-$50 range, with a peak of $62 in late August. Weekly downloads started at over 1K in late June but gradually declined to approximately 516 by the end of September. Active users followed a similar pattern, starting at 2.6K in late June and decreasing to 1.8K by the end of the quarter.
Fluvsies - A Fluff to Luv
Fluvsies - A Fluff to Luv saw its highest weekly revenue of $103 in early August. Downloads peaked at 946 in mid-July but fell to around 420 by the end of September. Active users showed a peak of 3.8K in mid-July, gradually declining to approximately 2.5K by the end of the quarter.
Fluffy Fall
Fluffy Fall experienced modest weekly revenue fluctuations, peaking at $24 in early August. Downloads showed a peak of 963 in early July, with a gradual decline to around 359 by the end of September. Active users peaked at 3.3K in mid-July, declining to approximately 2.2K by the end of the quarter.
For more insights and detailed data on app performance, visit Sensor Tower.